Favorite drills for indoor range

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Corpral_Agarn

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Hello All,

I am hosting an advanced ccw skills night at a local range.

I was interested in everyone's favorite drills to run within the confines of an indoor range.

Range is 25 yrds deep and 6 shooting lanes wide.

I typically do a lot of holster work, one handed shooting, moving, etc.

I like to incorporate walls whenever I can but I don't know if we have walls available for us tonight.

Thanks!
 
try instinctive shooting, good chance you wont have time to use your sights or see them good. my dad alway had us do that, people will be surprised by how tight they can keep a groups. maybe some weak hand shooting to.
 
I only just started running drills formally, but I like the dot torture drill to humble myself. See if they can shoot it 100% clean at 5 yards, and if you're feeling mean, in under 2 minutes. Bet most of them can't.

"The test" is another good one. Experienced shooters will likely clean it but newer or intermediate ones might have some work to do.

 
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These are drills I share for defensive point shooting and drills I use to keep my point shooting skills sharp.
  • Place 4 dots on target at 5-7 yards and draw/dry fire while watching the front sight that it doesn't move when hammer/striker is released
  • While focused on one of the dots, close eyes, draw and fire (Make necessary adjustments to synchronize POI with POA and repeat until POI hits at POA)
  • With eyes closed, draw and point shoot at different dots. Repeat until able to hit any dot at will
  • While focused on one of the dots (with eyes open), without looking at sights draw and fire (Make necessary adjustments to synchronize POI with POA)
  • Once POA/POI is synchronized, point shoot once at different dots
  • Next, shoot twice (double tap) at different dots
  • Sporadically, do mag change between shots
  • Once able to point shoot at will at any dot from draw with speed, move target back 10/15 yards and while looking past the front sight, shoot at will at any dot.
  • While looking past the front sight, double tap at dots
  • Fold and tear copy paper into 1/4 sheet pieces and tape to cardboard. Run fast point shooting drills to place all double taps inside.
  • Do single hand (strong/weak) slow fire drills
 
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I like the pistol consistency drill (and free printable target) from guerilla approach for a warm up. Their site and videos say that if you are are good you should be able to consistently clear it in 25 seconds (including deductions. I find it pretty tough to do it consistently or with any kind of pressure. Apparently I'm not good. Lol

https://guerrillaapproach.com/product/consistency-target-free/
 
advanced ccw skills night
Since this is "advanced" CCW, I would challenge quick draw to multiple shots at multiple targets with low light condition.

You will find point shooting, even with eyes closed, has advantage hands down over sighted shooting at multiple human sized targets.

Earlier this week, I taught an older couple in their late 50s and their neighbor at early 60 to point shoot at multiple targets and by end of second day 4 hour session, they were putting double taps at multiple dots on multiple 1/4 sheet copy paper targets on cardboards at almost blink of an eye fast with eyes closed. Men were shooting Glock 23 with 9mm conversion barrel and lady was shooting Shield 9mm with near factory pressure load.

BTW, wife was shooting Shield 9mm because she advanced quickly from G22/G23 with 9mm conversion barrel to full power factory 40S&W loads and I had her use the subcompact Shield 9mm to give her some challenge.
 
Five Yard Roundup
Justin Dyal

NRA B8 Center target @ 5 yards
All shot strings start at the buzzer and MUST be 2.5 seconds or less. Late hits are 5 points deductions
Score per the target rings.

1 round from the holster
4 rounds from the ready position
3 rounds strong hand only from ready
2 rounds weak hand only from ready.
100 points possible. 90 or above is a SWAT officer or instructor-level shooter.


When a shooter can regularly score 90 or above, reduce the time limits to 1.5 seconds and allow the shooter as many shots as possible in an 8" circle in the time limits. Misses and late hits are ignored. He calls this the MPH (Max Possible Hits). 7 hits is good, 10+ is great.

Half & Half Drill (for pistol and carbine)
Kyle Lamb in the Oct 2017 G&A column "Lock Stock & Barrel" called Speed is Key

60 rounds total

10 rounds from 20 yards in 10 seconds using the carbine.
10 rounds from 20 yards in 12 seconds using the pistol.
10 rounds from 10 yards in 5 seconds using the carbine.
10 rounds from 10 yards in 6 seconds using the pistol.
10 rounds from 5 yards in 2.5 seconds using the carbine.
10 rounds from 5 yards in 3 seconds using the pistol.

Goal is all shots in the A-Zone of an IPSC Silhouette target.


Basic Skills Assessment
Todd Jarrett on Shooting USA Pro Tips

50 round drill

10 repetitions--one shot from the draw
5 repetitions--double-tap (controlled pair) from the draw
2 repetitions--draw and shoot 5
1 repetition--from low ready, shoot 5 shots strong hand only.
1 repetition--from low ready, shoot 5 shots weak hand only.
1 repetition--draw and shoot 5 rounds slow-fire for best group at 10 yards
1 repetition--draw and shoot 5 rounds slow-fire for best grop at 15 yards


Basic Skills Assessment
Ralph Mroz, American Handgunner March/April 2017

Tactics & Training Column
Serious Shooter: Hit an 8" plate at 25 yards from low ready in 2.5 seconds or from the holster in 3 seconds.

Accuracy Practice Drill
Louis Awerbuck in the March 2017 issue of SWAT Magazine in his Training and Tactics Column. The article first appeared in the March 2008 issue of SWAT

He credits Jeff Cooper for this drill.
Draw and hit an 8" plate at 25 yards in 2.5 seconds.

Higgenbotham Controllability Drill
From the low ready position, engage a 5.5"x8.5" target at 5 yards with 5 rounds.

Par time is 2 seconds which demonstrates that the shooter can control the gun at "realistic speeds".

Tom Givens Standards Drills
From concealment, draw and engage a 7"x9" target at 5 yards with 1 round in 1.5 seconds.
From concealment, draw, sidestep and engage a 7"x9" target at 3 yards with 3 rounds in 3 seconds.


Bill Drill
Originally developed by Bill Wilson

Engage a USPSA target at 7 yards from the holster with 6 rounds.

Draw and fire 6 rounds on the target.
Par time is 2 seconds for all A zone hits.

Super Test (from an article by Dave Spaulding in Feb/March 2017 Handguns Mag. Drill created by Officers Wayne Dobbs and Daryl Bolke of Hardwired Tactical Shooting)
Engage an NRA B8 repair center bullseye from 15, 10 and 5 yards.

Starting from a ready position, engage the target from 15 yards with 10 rounds in 15 seconds.
Starting from a ready position, engage the target from 10 yards with 10 rounds in 10 seconds.
Starting from a ready position, engage the target from 5 yards with 10 rounds in 5 seconds.
Score each shot based on the scoring rings on the target. 270 is passing

When passing is achieved from ready, start from the holster. When passing is achieved from the draw, start by drawing from concealment.

Movement can be incorporated by giving the shooter 5 seconds to move foward between the firing positions while reloading. In that case, the shooter would start from the ready position at 15 yards with 10 rounds in the gun and 2 spare magazines. At the start signal, the shooter would have a total of 40 seconds to engage the first target with 10 rounds, move forward while reloading, engage the second target with 10 rounds, move forward again while reloading and engage the last target with 10 rounds. A score of 270 is quite difficult to achieve with this scenario.

Modified Bill Drill
From August/Sept 2018 Handguns Magazine

Speedloads Column
Skills Drills By Eve Flanigan

Article states that this drill is promoted by Kyle DeFoor to help increase speed for shooters who have mastered the fundamentals.
Engage an IPSC target (or 4x11 inch box) at 5 yards from the on target position.

Stage 1. Fire 6 rounds (or 5 from 5 shot revolvers) on the target in a one second cadence generated by counting out loud: "One-one thousand, two-one thousand, etc."

Stage 2. Fire 6 rounds (or 5 from 5 shot revolvers) on the target in a half-second cadence generated by counting out loud: "One-one, two-one, etc."

Stage 2. Fire 6 rounds (or 5 from 5 shot revolvers) on the target in a rapid cadence generated by counting out loud: "One, two, etc."

All hits should be in the box/A-zone, however in the beginning, a miss or two in stage 3 is acceptable.

Stage one should be a clear and perfect sight picture. Stage two shots should break when the front sight settles in the rear notch. Stage three, the sights may be mostly a blur.

A shot timer can be used to insure that the cadences are consistent.



Left-Right-Ready Acclimatizing to a DA revolver trigger
(from an article by Ethan Johns in SWAT Magazine)
Engage an IDPA-type target or 8" circle at 5 to 7 yards

Starting from an aimpoint approximately 18" left of the target, begin moving the handgun toward the aimpoint while rolling the trigger back evenly so that the shot breaks inside the 8" circle.

Repeat starting on the right of the target.

Repeat starting at low-ready.

The drills are performed until the shooter is proficient.

Rolling Out Acclimatizing to a DA revolver trigger (from an article by Ethan Johns in SWAT Magazine)
Engage a steel plate or 8" circle at 10 yards

Beginning from "close" ready (sometimes called the retention position--about the point where the weak hand joins the strong hand on the gun during a draw stroke), at the buzzer push the gun out. Get pressure on the trigger when the front sight is visible and begin rolling the trigger back evenly when the front sight settles in the rear notch so that the shot breaks when the sights are on target.

Par is 2 seconds. 2.5seconds for a very heavy trigger or low-light. With practice and good equipment 1 second or better should be achievable.



1-Reload-2
(created by Todd Green)
Engage a USPSA/IDPA target or an 8.5x11 sheet of paper at 5 yards

Aim at the target finger on the trigger. At the signal, fire a single shot, reload and fire two more accurate rounds.

Par times. 3 seconds for the shot-to-shot reload time if the reload is a slide lock reload. 2.5 seconds for a speed reload and 4.5 seconds for a reload with retention.

For times to count, all hits must be accurate.

Changing Gears (created by Todd Green)
Engage a 3x5 index card (head zone) and an 8" circle (chest zone) at seven yards from the holster.

Slow to Fast: Draw and shoot 2 shots on the 3x5" card and then make as many hits on the 8" circle as possible.
Fast to Slow: Draw and shoot 2 shots on the 8" circle and then make as many hits on the 3x5 card as possible.

Start with 4 seconds on the time and when you start getting 5-6 hits on every run, drop the time.


5x5 Drill
Engage a 5" circle at 5 yards.


5 runs will be performed with 5 shots fired each time for a total of 25 rounds.

Starting from the low ready position, fire 5 shots at the target in 5 seconds.

All 25 shots should hit the 5" circle for a "pass".

For an additional challenge, start from the holster.

To make this an "advanced" drill, draw from concealment.


Head Shot Standard
Engage 3 IDPA or IPSC targets 2' apart and 5 yards downrange.

3 runs will be fired with 3 rounds each for a total of 9 rounds fired.

Fire 1 round at each head going left to right.
Fire 1 round at each head going right to left.
Fire 1 round at the head of the center target first and then at the heads of the remaining targets.

Par for each run is 3 seconds and all shots must strike in the head zone (A or B scoring area).

Initially start from low ready. When par is reached on all 3 runs consistently, begin from the holster. When par is reached consistently working from the holster, switch to drawing from concealment.

2x2x2

From the holster, engage a 3x5 card at 20 feet.
2 rounds in 2 seconds

Triple 6 by Max Michel
Using a single USPSA target:

Draw and fire 6 rounds at 7 yards. Record your time.
Draw and fire 6 rounds at 15 yards. Record your time.
Draw and fire 6 rounds at 25 yards. Record your time.

The score is your total time plus 0.2 seconds for each hit in the C zone, 0.5 seconds for each hit in the D zone and one second for each miss.

A good time is 9 seconds. Max Michel's record as of early 2016 is 5.5 seconds.


Tuf/Ruf (Timed Fire/Rapid Fire)
From the ready position, engage a B8 target from 25 yds


5 rounds in 20 seconds
5 rounds in 10 seconds

Goal is all rounds in the black.

Wizard (Ken Hackathorn)
From the holster engage an IDPA target from 10, 7, 5 and 3 yards.

Preferably shot from concealment with a carry pistol.
Par time at all distances and courses of fire is 2.5 seconds.

From 10 yards draw and fire 2 body shots with a 2 hand hold.
From 7 yards, draw and fire 1 head shot with a 2 hand hold.
From 5 yards, draw and fire 1 head shot with a 2 hand hold
From 3 yards, draw and fire 1 head shot with a 1 hand hold

The Test (Ken Hackathorn?)
Centerfire

From the ready, engage a B8 target from 10 yds

10 rounds in 10 seconds

Goal is a score of 90.

Rimfire Version
From the ready, engage a B8 target from 10 yds

10 rounds in 9 seconds

Goal is a score of 100.

One Hole Drill (John Benner of Tactical Defense Institute?)
From 3 yards, engage a clean piece of target paper. If all you have is targets with aiming points, turn one around and use the back.


Fire one round from the holster.
From the ready position of your choice, fire the second round using the first round as the aiming point.
Using your strong hand only, fire the third round using the first round as the aiming point.

Goal is all the bullet holes touching (one hole group).

Modifications/variants.
Fire the first round from the ready position.
Fire a fourth round using your weak hand only.

Increase the range.
Fire 5 rounds, all in one string starting from ready. Can introduce a par time of 10 seconds.

50 Round Practice Drill. (No accuracy/time standards)

Fire 15 rounds (including one reload) left handed at 25 yards
Fire 14 rounds (including one reload) right handed at 25 yards
Fire 14 rounds (including one reload) two handed rapid fire at 25 yards
Fire 7 rounds two handed at 25 yards trying for the tightest group possible.

Gunsite Drill (Not actually an official drill taught at Gunsite)

From the holster, engage two targets, 4 feet apart @ 20 feet downrange with two shots each with a reload in between.

Goal is all hits in the A-Zone (8" circle, 6"x10" IDPA A Zone or similar) in four seconds or less.
 
And how will they know that you are not using the sights?

And how will they know when you close your eyes?

Come on out to the Pinellas Gun Range aka Wyoming Antelope Club and see for yourself.
This RSOs have psychic powers. Which keeps accidents nonexistent.
 
BTW, Rob is demonstrating resolving "sight fixation" by using "eyes closed" point shooting - "We don't need to see the sights while we are firing the gun"

That reminded me of a time a number of us were at the range after hours and a friend was drawing and shooting poppers at 25 yards from the hip.

Being sight shooters a few thought it was past their abilities but every one wound up getting sub 1 second beep/draw/shot and hit before we were done with that “drill”.

Moved on to shotgun shells and it was Chuck L., at the end, that made the best hit when we were going for the closest to the base of the T post at 296 yards, and he hit it, with an iron sighted 1911.

I really miss those days. Good people and good times.
 
The most important drill is learning to draw from a holster without blowing a hole in your leg. The indoor ranges that allow it are prized locations.
 
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