OODA LOOP ....For Dummies..just what is it?

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OK. I've read here and there about the "OODA LOOP" and how once the underlying concept was mastered a pilot could kill his opponent time after time.

for so many things...I just dont Read The Manual..I pick the thing up and keep pushing buttons till it works.

I'd like to get my head around this concept...for those that have mastered it..."put it in one sentence" what exactly is it in "Dummies" lingo.

Is it just "Faking the other guy out"? or taking the initiative so he's always reacting to your action?

I'm thinking its something like when you're held up taking your wallet and throwing it across the street...you've upturned the chess board and your opponent is mentally back on his heels.

Somebody here knows this well enough to give me one sentence to think about so that this time next year ...I'll get it.

Thanks.
 
The key to the OODA loop is getting from one phase to the next with as little wasted thought, action or energy as possible. Practice basic combat skills to the point that they become unconscious and occupy as little of your "mental space" as possible while in the conflict. The OODA loop isn't just a tool for combat, it's a guide to being prepared for combat.
 
"put it in one sentence" what exactly is it in "Dummies" lingo.
It's a process that helps one to make quick but high probability of success decisions in a dynamic situation, which is especially helpful when that situation is critical, adversarial or competitive.
 
It doesn't help people make quick decisions with a high probability of success in a dynamic situation. Speed and success have nothing to do with the OODA loop function necessarily. The OODA loop is simply a description of how decisions are made.
 
Is it just "Faking the other guy out"? or taking the initiative so he's always reacting to your action?

The OODA loop is simply a description of how decisions are made.

That's pretty much it. People will tell you that you apply the steps like a checklist, etc. Just imagine a fighter pilot in a dogfight asking himself whether he or his opponent is observing, orienting, deciding, or acting, and whose turn it is to get the advantage... It is used in the classroom to analyse the art of faking the other guy out.
 
OODA simply demonstrates the natural process you go through in order to act. Forget jet fighters for a second... you're driving your car. You have a constant process of looking around, forming a picture in your mind of where you are in relation to objects and vehicles around you, deciding what you should do next, and actually doing it. That's OODA, it's just a description of how people do things.

John Boyd figured out that during a dogfight, it's not the guy who makes the best moves who wins, it's the guy who moves faster. If you can observe, orient, decide, and act before your opponent has had a chance to complete his own process, then he's not going to be able to act on current information. You've changed the picture before he was able to react, so he has to start the cycle over, while you're on to the next move. You're 'inside his OODA loop'.
 
John Boyd figured out that during a dogfight, it's not the guy who makes the best moves who wins, it's the guy who moves faster. If you can observe, orient, decide, and act before your opponent has had a chance to complete his own process, then he's not going to be able to act on current information. You've changed the picture before he was able to react, so he has to start the cycle over, while you're on to the next move. You're 'inside his OODA loop'.

I'm getting the picture here. "offense is better than defense" .."Changed the pictue before he was able to react".."You're on to the next move"..."inside the "decision-making" (ooda) loop.

Boyd argued for more maneuverable fighters instead of larger planes.

Thanks
 
For what it's worth, you can Follow the link to The Combat Focus Podcast in my sig line (or look at it on iTunes) to hear a podcast I did a last year on this topic. It is about an episode or two old.

I have found that a lot of guys throw out the term "OODA Loop," not everyone has a clear understanding of it or (more importantly) how understanding it can help/improve training methodology and technique development.

Feedback from those familiar with the concept is always appreciated as well.

-RJP
 
The other key aspect of the OODA loop as it applies to combat/defense is, make the other person react to YOU as soon as you can, don't just react to THEM. Taking the initiative and making the other person react to you is "getting inside their loop," because it puts them a cognitive step behind you.

Col. Boyd's emphasis wasn't so much on analyzing what occurs at each step of the OODA cycle, but on "getting inside the other person's OODA loop" by doing something that would make them react to YOUR moves instead of remaining a reactive participant in their carefully planned game. Of course, a smart opponent will countermove by trying something else to try to get back inside your loop. But he/she who grabs the initiative, and holds it, has a lot better chance than he/she who remains reactive to someone else's moves.

Scenario 1. You are walking down the edge of a parking lot. You see a person leaning against a car watching you. While you are assessing them as a threat or not, you see them throw down their cigarette and start walking toward you. While you are assessing what to do about that, you notice that there is now a person following you who wasn't there a few seconds ago. Person A is now twenty feet away and asks you if you have some spare change. You start thinking about how to respond to him, when you notice that the guy behind you now has one hand behind his back, and alarm bells are going off, and then the guy in front of you suddenly reaches into his pocket, and...you get the idea. You are behind the curve the whole time, because at every step, THEY are taking the actions and all you can do is react. And maybe they are just asking for change, or maybe they aren't, but the fact is they are controlling the situation and (if their intentions are bad) they have you right where they want you. If they do escalate to force or produce a weapon, you will find yourself behind the curve with assailants on two sides. By putting you constantly in a reactive mode, they keep you off-balance and disoriented.

Scenario 2. You are walking down the edge of a parking lot. You see a person leaning against a car watching you. While you are assessing them as a threat or not, you see them throw down their cigarette and start walking toward you. While you are assessing what to do about that, you notice that there is now a person following you who wasn't there a few seconds ago. Person A is now twenty feet away and asks you if you have some spare change. Instead of remaining a passive participant, you quickly cut between two parked cars and over to the next row. They react by looking at each other, then moving to follow, signaling that their intent is questionable. You then decide further action is warranted and dash to the next row, but cutting in front of that parked SUV that obscures their view of you for a second and heading back for the store. They react by picking up their pace but are now stacked on one side of you. You pull a can of OC from your pocket; they notice, or don't, and react; if they advance, you spray and run, if they don't advance, you keep moving toward the store, or whatever. The point is, you are no longer reacting to them; you managed to turn the tables such that they are reacting to you, putting you a step ahead of them, keeping them off-balance.
 
Observe
Orient
Decide
Act

Getting inside your opponents loop involves short-circuiting the process at one or more of those points, causing them to have to "start over" again while you continue in your loop, thereby gaining an advantage.
 
It doesn't help people make quick decisions with a high probability of success in a dynamic situation. Speed and success have nothing to do with the OODA loop function necessarily. The OODA loop is simply a description of how decisions are made.
I could be wrong, but it has everything to do with success and speed, that's the entire point. Anyone, given an infinite amount of time, can eventually make a good decision via any number of problem solving methodologies; heck, trail and error work everyday for a lot of people. That's just not efficient especially when, for instance, you're being shoot at. The OODA loop is all about the speed with which you can make a valid decision and get to execution, thus throwing your opponent of balance and forcing them react or hesitate, then taking advantage of that new situation on the next loop.

Your decisions are only made after data is collected and put in context. That inherently assures a higher probability of good decisions over random or ill informed ones. And codifying and organizing the system is almost entirely about the speed. If you can't operate faster than your opponent then you're dust. Every description/lesson/example I've ever scene emphasizes operating at a faster tempo.
 
To me, it's just another take on situational awarenes:

- Observe -pay attention to what's going on around you (there is a long-term/short term model for this)
- Orient - Where are you relative to what's happening? Observing(near or far)/actively involved, some where in between, etc.
- Decide - what are you going to do? - leave/continue to observe/ time to fight/call for help, etc
- Act on your decision

The Loop is an active model, a feed-back loop, if you will. It rolls in nicelywith Jeff Cooper's color coded awareness model, but bottom line, it just means paying atention to your surroundings and having a plan . . . Stay safe -
 
WHOA NELLY!

properly, applied, OODA loops should help you avoid most situations entirely. no "faking out" needed.

the first step is observe. The high situational awareness of the OODA loop should help you avoid a large portion of conflicts. if you can see it coming, then you can leave the scene before it gets bad.
 
We trained using the OODA concept quite a bit. You train to shorten your OODA loop as much as possible (make your actions more reactions than a thinking process), and as much as we trained to SHORTEN our loop, we trained to WIDEN the opponents loop. Everything and anything you can do that makes him/her slow down or stop to figure out what's going on buys you time and time is a big determining factor in the outcome of many serious situations. One of my favorite memories was a scenario in which one of the team members found himself in a bad spot and under the gun of the appointed BG. The team member just started clucking and dancing out of the blue. Instead of pulling the trigger, the BG was memserized and it bought just enough time (a few seconds at most) for another team member to get in a position to put BG down. Sounds like a stupid thing to do, but it's very effective IF the BG is not totally committed to his end outcome. Disrupting the OODA is of little consequence in a situation where the BG has decided already that he/she is NOT walking out alive. Those people have no reason to be distracted by much of anything until they complete their primary objective.
SRT
 
A GREAT example of disrupting the BG's OODA loop occurred recently (I think it was in K.C.?)

A video interview with the victim was posted on THR and it was quite inspiring. The short version is that the potential victims, an apartment owner and his wife, were cleaning an empty apartment when two armed BGs kicked in the door, put a gun to the man's head, declared they would kill him, and demanded money.

Bad situation, right? The 70-year-old man faked a heart attack! This caused the BGs to hesitate just long enough. As he wen't down he swept the gunmen's leg with his, knocking him off balance. Then he drew his own firearm and started pulling the trigger. He didn't stop until the hi-cap mag was empty. Result? Good guys +2...Bad guys -2.
 
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OODA LOOP?!

Aren't those the little orange midgets that Willy Wonka bought from Jessie Jackson while on a vacation in Africa?
 
...continually getting the opponent to react to you...disrupting his plan...keeping your wits and not freezing. Thanks

It seems one of the first improvements in a variety of fighter airplane in WW2 was the intorduction of the Bubble Canopy for better visibility. the first P-51 did not have a bubble canopy.
 
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