Gryffydd
Member
As soon as they don't have firearms in them they won't be firearms related. They don't have to be accurate to be related. The things said by the brady bunch aren't accurate either, but that doesn't make them not relate to firearms.
Can anyone tell me how video/computer games discussions are firearms related
See my previous post.They are not firearms related.
One could make the argument that they expose a lot of young people to firearms and at least have the potential of planting a seed that could grow into responsible firearms ownership.They do nothing to further the RKBA.
They are not firearms related.
They do nothing to further the RKBA.
They do nothing to provide users with the responsibility of firearms ownership.
They do nothing to enhance the skills with actual firearms.
They are fantasy worlds with fictional consequences.
They are fantasy worlds with fictional consequences.
Very true, especially if you want to be good at them, and especially when you're talking multiplayer. Playing against the computer doesn't do as much in this regard. Having 20 humans on the other team trying to outsmart you is a whole different world.First Person Shooters actually stress accurate and useful tactics which translate to the real world (i.e. move-and-shoot, find cover while reloading, only exposing the parts of the body needed to shoot, etc.)
Well that's for sure. The Wii sucks in just about every way. We're talking about PC/PS3/Xbox360 games COD4 actually has real life accessories (Aimpoint, EOTech, ACOGs etc), and all real guns which look, shoot, and reload in a very accurate way. The worst thing about the game is that supersonic rounds when shot through a suppressor are quieter than they would be in real life.It's a too much of a stretch to compare a FATS training system with some FPS on a Wi.
I know of younger people who would have otherwise had no interest in firearms purchasing the guns they played with in real life. One kid (Well, 18ish) I used to know bought an M1 Garand from the CMP after playing a ton of Medal of Honor and COD:UO (WWII games).As to getting people interested in RKBA, the gross inaccuracies of weapons depictions on most of them and the presentation of firearms use and gunfighting makes me think the opposite.
Call of Duty 4 is great online.
Call of Duty 5 is also great online.
But then again, 90% of the time you're not shooting far enough for the latter two to make a difference anyway. I don't see the lack of selectors as that terrible of an omission.(like no selectors, no ballistic drop, no wind effect etc etc)-
But then again, 90% of the time you're not shooting far enough for the latter two to make a difference anyway
don't see the lack of selectors as that terrible of an omission.
They do nothing to further the RKBA.
They do nothing to provide users with the responsibility of firearms ownership.
They do nothing to enhance the skills with actual firearms.
They are fantasy worlds with fictional consequences.
Probably because it's still easy to fire one shot if you want just by clicking the mouse button once. (The exception being the M16 which is stuck at 3rd bursts).I do, It was so simple to implement anyway.. I dont get it why they didnt.
True, but it finds a nice balance between fun and realism. Playing AA had having to listen to simulated fellow soldiers talk about how awesome the PX is, and what movie they're going to go watch at the on base cinema, and how awesome the military discounts are for 30 minutes is in a whole different category. Yes, it's fun. But it's a different kind of fun.I am not saying COD4 is a bad game. i like it actually. But it's far from being the most realistic out there.
HSO said:Folks,
Can anyone tell me how video/computer games discussions are firearms related (beyond their inherent inaccuracies depicting firearms and shooting)?
cromo said:They are not firearms related.
They do nothing to further the RKBA.
They do nothing to provide users with the responsibility of firearms ownership.
They do nothing to enhance the skills with actual firearms.
They are fantasy worlds with fictional consequences.
Honestly, without that I would have never have been exposed to guns aside from GI Joes.