84%
Not sure what the "correct" answere were, but my reasoning was:
"All of the above", where the option given.
Gunshop: take all I can carry. (Originaly chose "fortify", but decided there are probably better places to make a stand).
Transport
Pick-up: can carry plenty of gear (and a few passengers), go offroad, and run zombies down.
Speed isn't an issue (bike/something fast).
A bus seems too unmanuvorable to me. Wouldn't want to risk getting stuck on rough terrain, or being able to get round a tight corner in a built-up area. Also, I'd be a bit worried about security - I can imagine zombies getting through a broken rear window while I'm trying to negotiate an obstruction.
Armour:
Originally went for light armour, reasoning that speed and manuvourability are better than getting overwhealmed and hoping your armour will protect you. But then decided to take the heaviest - I can keep it in the truck, and save it in case I need to fight my way in/out of a zombie-filled building / etc.
Clothes: durable, but not too heavy. I doubt heavy clothing would be much protection, and I'd rather be able to fight / run than put it to the test.
Other people:
Rescue if I can do so safely. If they seem trustworthy enough to bring along, they're probably trustworthy enough to arm, and they'll provied extra eyes and ears, and firepower. (On the other hand, though, in most zombie movies I've seen, more trouble seems to be caused by fellow survivors losing it than the zombies themselves, so maybe not). Wouldn't risk losing friends to save them, unless I thought they (or their equipment / stronghold) would be necessary for our survival. Or if my friends wanted to risk it.
Weapon for final run to chopper:
Pitchfork. What's better than a staff? A staff with spikes on the end.