the effect is humidity, not rain, humidity greatly affects bullet traj
Well, not as much as one might think, and probably opposite what one would *think*.
Of the major environmental factors affecting trajectory; barometric pressure, temperature, altitude and humidity (the combined effects of which accounted for in
density altitude), humidity is one aspect actually not worth calculating. When humidity increases, H2O actually displaces heavier/denser atmospheric components and net air density declines. When air density declines, drop is reduced, yet another counterintuitive concept that was traditionally misunderstood even by the US military. The military has since revised doctrine to reflect scientific truth, our goal here.
The reason air seems "thicker" (and assumed more dense) when humidity increases is simply because we are air cooled beings, and we depend on evaporation to cool, which is impeded by excess atmospheric humidity.
If we calculate the drop of a .308/175/2,600 fps at 1,000 yards from a 100 yard zero at, say 10% humidity, we arrive at 39.4 moa (Sierra Infinity). If we change nothing else but increase humidity to, say 95%, and rerun the numbers, we now have only 39.3 moa.
Two things become apparent: First, the scant .1 moa difference in drop is yet another factor buried in the "noise" and so not worth fooling with, and second,
increased humidity results in
decreased drop . . . go figure.
I realize that this too is not what is expected, but is what happens, and I would again suggest that other unnoticed factors would be responsible for any change in drop that would seem attributable to humidity.