I think you're pretty much spot on here. I often dump 1-2 live rounds on the ground, so that I can go into the next portion of a string, especially if there are moving targets or spinners, with all 6 rounds. Fast reloads are critical, again, especially with moving targets, but I can imagine that, in a SD scenario, should a reload become necessary (and, with a revolver, there is about a 3x greater chance that it will be necessary as compared to an autoloader), that reload speed would be just as critical. In fact, one of my biggest problems is I have to put 100% of my focus and attention on reloading my revolver. My head is completely down, and the only thing I can see is the back of my cylinder. Ina USPSA game, this isn't a big deal. can imagine that, in a SD scenario, this could be really bad.